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- // Copyright 2025 The Gitea Authors. All rights reserved.
- // SPDX-License-Identifier: MIT
-
- package fileicon
-
- import (
- "html/template"
- "strings"
- "sync"
-
- "code.gitea.io/gitea/modules/json"
- "code.gitea.io/gitea/modules/log"
- "code.gitea.io/gitea/modules/options"
- "code.gitea.io/gitea/modules/setting"
- "code.gitea.io/gitea/modules/svg"
- "code.gitea.io/gitea/modules/util"
- )
-
- type materialIconRulesData struct {
- FileNames map[string]string `json:"fileNames"`
- FolderNames map[string]string `json:"folderNames"`
- FileExtensions map[string]string `json:"fileExtensions"`
- LanguageIDs map[string]string `json:"languageIds"`
- }
-
- type MaterialIconProvider struct {
- once sync.Once
- rules *materialIconRulesData
- svgs map[string]string
- }
-
- var materialIconProvider MaterialIconProvider
-
- func DefaultMaterialIconProvider() *MaterialIconProvider {
- materialIconProvider.once.Do(materialIconProvider.loadData)
- return &materialIconProvider
- }
-
- func (m *MaterialIconProvider) loadData() {
- buf, err := options.AssetFS().ReadFile("fileicon/material-icon-rules.json")
- if err != nil {
- log.Error("Failed to read material icon rules: %v", err)
- return
- }
- err = json.Unmarshal(buf, &m.rules)
- if err != nil {
- log.Error("Failed to unmarshal material icon rules: %v", err)
- return
- }
-
- buf, err = options.AssetFS().ReadFile("fileicon/material-icon-svgs.json")
- if err != nil {
- log.Error("Failed to read material icon rules: %v", err)
- return
- }
- err = json.Unmarshal(buf, &m.svgs)
- if err != nil {
- log.Error("Failed to unmarshal material icon rules: %v", err)
- return
- }
- log.Debug("Loaded material icon rules and SVG images")
- }
-
- func (m *MaterialIconProvider) renderFileIconSVG(p *RenderedIconPool, name, svg, extraClass string) template.HTML {
- // This part is a bit hacky, but it works really well. It should be safe to do so because all SVG icons are generated by us.
- // Will try to refactor this in the future.
- if !strings.HasPrefix(svg, "<svg") {
- panic("Invalid SVG icon")
- }
- svgID := "svg-mfi-" + name
- svgCommonAttrs := `class="svg git-entry-icon ` + extraClass + `" width="16" height="16" aria-hidden="true"`
- svgHTML := template.HTML(`<svg id="` + svgID + `" ` + svgCommonAttrs + svg[4:])
- if p == nil {
- return svgHTML
- }
- if p.IconSVGs[svgID] == "" {
- p.IconSVGs[svgID] = svgHTML
- }
- return template.HTML(`<svg ` + svgCommonAttrs + `><use xlink:href="#` + svgID + `"></use></svg>`)
- }
-
- func (m *MaterialIconProvider) EntryIconHTML(p *RenderedIconPool, entry *EntryInfo) template.HTML {
- if m.rules == nil {
- return BasicEntryIconHTML(entry)
- }
-
- if entry.EntryMode.IsLink() {
- if entry.SymlinkToMode.IsDir() {
- // keep the old "octicon-xxx" class name to make some "theme plugin selector" could still work
- return svg.RenderHTML("material-folder-symlink", 16, "octicon-file-directory-symlink")
- }
- return svg.RenderHTML("octicon-file-symlink-file") // TODO: find some better icons for them
- }
-
- name := m.FindIconName(entry)
- iconSVG := m.svgs[name]
- if iconSVG == "" {
- name = "file"
- if entry.EntryMode.IsDir() {
- name = util.Iif(entry.IsOpen, "folder-open", "folder")
- }
- iconSVG = m.svgs[name]
- if iconSVG == "" {
- setting.PanicInDevOrTesting("missing file icon for %s", name)
- }
- }
-
- // keep the old "octicon-xxx" class name to make some "theme plugin selector" could still work
- extraClass := "octicon-file"
- switch {
- case entry.EntryMode.IsDir():
- extraClass = BasicEntryIconName(entry)
- case entry.EntryMode.IsSubModule():
- extraClass = "octicon-file-submodule"
- }
- return m.renderFileIconSVG(p, name, iconSVG, extraClass)
- }
-
- func (m *MaterialIconProvider) findIconNameWithLangID(s string) string {
- if _, ok := m.svgs[s]; ok {
- return s
- }
- if s, ok := m.rules.LanguageIDs[s]; ok {
- if _, ok = m.svgs[s]; ok {
- return s
- }
- }
- return ""
- }
-
- func (m *MaterialIconProvider) FindIconName(entry *EntryInfo) string {
- if entry.EntryMode.IsSubModule() {
- return "folder-git"
- }
-
- fileNameLower := strings.ToLower(entry.BaseName)
- if entry.EntryMode.IsDir() {
- if s, ok := m.rules.FolderNames[fileNameLower]; ok {
- return s
- }
- return util.Iif(entry.IsOpen, "folder-open", "folder")
- }
-
- if s, ok := m.rules.FileNames[fileNameLower]; ok {
- if s = m.findIconNameWithLangID(s); s != "" {
- return s
- }
- }
-
- for i := len(fileNameLower) - 1; i >= 0; i-- {
- if fileNameLower[i] == '.' {
- ext := fileNameLower[i+1:]
- if s, ok := m.rules.FileExtensions[ext]; ok {
- if s = m.findIconNameWithLangID(s); s != "" {
- return s
- }
- }
- }
- }
-
- return "file"
- }
|